
Project Exhibitionist
Project Exhibitionist is an adult 3D sandbox from uwuzaki / JoystickyLabs, combining a procedurally generated city, discoverable items and character customization on Windows.
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About Project Exhibitionist
Ciel takes on a self-imposed challenge in a procedurally generated world, exploring points of interest and collecting useful items. Being noticed raises a Wanted Level instead of immediately ending the run. As attention increases, more police officers and journalists join the search, making further exploration harder.
Clothing and improvised coverings provide temporary concealment under a two-minute challenge rule. Character editing offers a separate set of options, including presets, accessories and outfit pieces. The update adds a five-part Halloween outfit with individually equippable components, plus jewelry with color and material choices.
Free Mode retains visit records and statistics, while the update separately reduces travel distances required for rank promotions. More frequent points of interest shorten stretches without discoveries. Transport references include cars, bikes, skateboards, roller skates and subways, with fixes addressing controls and boarding.
The Unity-based Windows release is listed as completed at version 1.1.0. Twelve languages are supported, including English, Japanese, Chinese and Russian. Updates address photo capture, outfit editing and menu behavior, and add separate horizontal and vertical mouse-look inversion settings for control customization.
What to expect
- Procedurally generated 3D world with discoverable points of interest.
- Escalating Wanted Level that draws additional police officers and journalists.
- Temporary concealment governed by a two-minute challenge limit.
- Character presets, independently equippable outfit pieces and accessory options.
- Persistent Free Mode visit records and statistics; separately documented travel-based rank promotions.
A closer look
Exploration in Project Exhibitionist combines a generated environment with rules that limit how Ciel can use the items she finds. Clothing and improvised coverings serve as temporary concealment, but her self-created challenge restricts continuous coverage to two minutes. This gives discoveries a practical role during travel rather than treating every pickup as a permanent equipment upgrade. Sightings increase a Wanted Level, with higher attention bringing more police officers and journalists into the search. An encounter therefore contributes to escalating pressure instead of automatically ending the attempt. The update also allows civilian and reporter encounters to be skipped at every rank from the outset, although skipping still applies the normal loss outcome.
Appearance customization includes editable character presets and individual clothing components. A Halloween outfit added in the update consists of five pieces that can be equipped separately, while new glasses, necklaces and a bangle offer additional color and material selections. Preset handling has also been revised, with more reliable double-click editing and fewer repeated preview loads during changes. Outfit switching and customization received stability fixes alongside a correction to how blush renders around glasses and other face accessories. Item handling extends beyond appearance: the update addresses lost objects when replacing an item in a full inventory, and describes swapping a pickup with the selected inventory slot while using certain covering items.
Free Mode records visits and statistics, and its generated layouts are affected by the distribution of points of interest. The update increases their frequency to reduce long stretches of travel without finding one; an existing seed can consequently produce a changed layout after the rebalance. Rank progression receives its own adjustment, halving promotion travel distances and rebalancing related missions. Getting around involves several forms of transport, with cars, bikes, skateboards and roller skates identified in the control fixes. Those changes address keyboard driving controls becoming unavailable while the expanded minimap is open. Subway corrections tackle passengers blocking aisles, maintenance-door collisions and exit or door behavior when boarding again before departure.
Alongside exploration and customization, the game includes photo captures, a gallery and photo attachments in its in-game People posts. Update notes address captures failing to retain their intended dimensions and graphics settings, as well as missing attachments; older posts can recover their photos when the original images remain in the gallery. Interface changes also fix errors caused by interactions with removed buttons and introduce independent inversion options for each mouse-look axis. The completed Windows listing identifies version 1.1.0 and the Unity engine, with translations updated across 12 languages. Earlier development notes presented achievements, optional competitive rankings and full English voice acting as plans, rather than confirming their inclusion in this release.
Downloads & official links
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Installation & requirements
No package format or installation procedure is documented. Use the instructions accompanying the Windows release; availability of the listed downloads is unconfirmed.
Windows
Processor, memory, graphics, storage and minimum Windows version requirements are not supplied.
Before updating, back up your saves and read the developer’s release notes. Save compatibility is not guaranteed unless the developer confirms it for your version.
Questions before playing
What kind of game is Project Exhibitionist?
It is an adult-oriented 3D sandbox combining procedural exploration, a self-directed challenge, temporary concealment, item discovery and appearance customization.
How has exploration changed in the update?
Points of interest appear more frequently, reducing long gaps between discoveries; a separate progression adjustment halves travel distances needed for rank promotions.
Which languages are supported?
English, Japanese, Chinese and Russian are named in the listing, with translation notes confirming a total of 12 languages but not identifying the other eight.
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