Independent discovery · Adults 18+
Hana in Wonderland — developer promotional artwork
The game file / 18+

Hana in Wonderland

Hana in Wonderland is an adult 3D roguelike platformer from Watermelon Universe, pairing size-based progression with handcrafted stages and a returning college-student protagonist.

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Before you play

About Hana in Wonderland

Hana returns from Growing Pains: The Heart's Measure, but this adventure does not require familiarity with that visual novel. The 20-year-old college student leads a standalone platforming game built in Godot. Its six handcrafted levels lead toward the Keeper, a final boss with three phases.

Defeating pink-glowing bots awards souls that randomly advance Hana's growth. Warden minibosses provide choice souls instead, letting players direct an upgrade. Changes in size affect movement, jumping, and the camera, connecting progression to navigation rather than leaving it as a purely visual change.

The Free Preview includes the first three levels, two outfits, one emote page, and Easy and Normal difficulty. The full version adds access to Hard difficulty within the larger six-level structure. A New Game Plus loop retains Hana's growth, while the wardrobe can be changed during a run.

The listed release is version 1.1 Public, with development marked ongoing and English listed as its language. Windows, macOS, and Linux are supported platforms, though the macOS build is explicitly experimental and untested. Original music accompanies the run, and an age confirmation appears at first launch.

What to expect

  • Six handcrafted levels culminating in the Keeper's three-phase boss encounter.
  • Random soul-based progression with directed choices earned from Warden minibosses.
  • Movement, jumping, and camera behavior that scale with Hana's size.
  • A three-level Free Preview with two outfits and Easy and Normal difficulty.
  • Mid-run wardrobe changes, an emote wheel, original music, and a New Game Plus loop.

A closer look

Watermelon Universe brings back the protagonist of Growing Pains: The Heart's Measure in a different game format: a 3D roguelike platformer rather than a visual novel. Hana is identified as a 20-year-old college student, and the developer says that knowledge of her earlier appearance is unnecessary. That makes the returning character a point of continuity rather than a prerequisite for understanding this release. The described route consists of six handcrafted levels and culminates in an encounter with the Keeper, whose fight has three phases. Handcrafted stages are an important distinction within the roguelike label: the available description establishes a designed level sequence, not a promise of procedurally generated maps. The game is intended for adults and includes an initial age-confirmation prompt.

Progression comes from souls earned by defeating designated enemies, with pink-glowing bots making up half of the bots in each level. Ordinary soul rewards advance growth randomly across eight tracks, whereas a Warden miniboss awards a choice soul that allows a directed upgrade. This creates a clear distinction between routine rewards and the more selective reward attached to a miniboss. The mechanical consequence is that movement, jump behavior, and camera scaling adjust alongside Hana's size, so progression also changes the conditions of platforming. The developer additionally lists a milestone event every ten growth increments. Together, these details describe a run shaped by accumulating changes and occasional control over their direction, rather than a conventional account of fixed character handling.

The Free Preview offers a defined slice of the larger game instead of the complete six-level route. It contains levels one to three, two outfits, a single emote page, and the Easy and Normal difficulty settings. Growth remains active throughout that shorter run; the preview's stated boundary is its level coverage. Hard difficulty belongs to the full version, making difficulty access another practical distinction between the two editions. Beyond those access limits, the listed systems include a wardrobe that can be changed mid-run and an emote wheel. An original score accompanies play, adding an audio component to the 3D presentation. The described New Game Plus loop preserves accumulated growth, linking repeat runs through that specific progression state rather than establishing any broader save-transfer compatibility.

The supplied listing identifies version 1.1 Public as the current release and marks the project as ongoing. It names English as the available language and Godot as the engine, with desktop builds listed for Windows, macOS, and Linux. Those platform entries come with an important qualification: the developer calls the macOS build experimental and says it has not been tested. Installation guidance is brief and platform-specific, directing Windows users to the executable, Linux users to enable executable permission when needed, and macOS users to unpack and open the app. Some supplied download filenames still refer to version 1.0, despite the listing's 1.1 designation, so the evidence does not establish that every package matches the listed release. No hardware specification is supplied to turn the platform list into a performance estimate.

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Downloads & official links

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External downloads

Official game pages

Installation & requirements

On Windows, run the game's .exe. On Linux, mark the supplied binary as executable if necessary using chmod +x, then launch it. On macOS, unzip the package and open the app; this build is experimental and untested. The game requests age confirmation on first launch.

Windows, macOS, and Linux; the macOS build is experimental and untested.

No minimum processor, memory, graphics, storage, or operating-system version requirements are provided in the supplied evidence.

Before updating, back up your saves and read the developer’s release notes. Save compatibility is not guaranteed unless the developer confirms it for your version.

Questions before playing

Do I need to play Growing Pains first?

No prior playthrough is required: Hana is a returning protagonist, but the developer describes this game as accessible without playing the earlier visual novel.

What does the Free Preview contain?

The preview covers levels one through three and supplies two outfits, one emote page, and both Easy and Normal modes; Hard is reserved for the full version.

Is the macOS version tested?

The developer specifically identifies the macOS build as experimental and not yet tested, so its platform listing should not be read as a reliability guarantee.

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